Lawful Good Village (Orcspire Upriver region)
Corruption -1; Crime -2; Economy -3; Law +1; Lore -3; Society -4
Qualities insular
Danger +0; Disadvantages secluded
DEMOGRAPHICS
Government Autocracy
Population 75 (Human farmers, guards, and a few merchants)
Noteable NPCs
- Sir Aylard the Younger
- Redewyk the Red
- Elder Harri
- Brother Ælfgifu
MARKETPLACE
Base Value 250 ☄; Purchase Limit 1,250 ☄; Spellcasting 3rd
Minor Items 2d4; Medium Items 1d4; Major Items None.
DESCRIPTION
A small stone wall and tower was built by Sir Aylard the Younger when he was given the task of bringing civilization back to the Upriver. In the few years since, a small village has grown up near the lord’s bailey populated by brave farm families who hope to take advantage of the fertile river valley becoming safe again for agriculture. The farm houses are all sturdily built and can turn away typical dangers of living on the borderlands. If more serious and sustained threats arise the population will seek shelter behind the 20′ high and 5′ thick walls of the bailey.
LOCATIONS
- The Bailey
- Gate House
- Lord’s Tower
- Saint’s Church
- Barrack
- Scale & Anvil
- Orchard
- Training Course
- Road to Dwarfwater
- Alderhage House
- Holywell House
- Eldebury House
- Redewyk House
- Helfaker House
- Fields
- & 17 Wells
GROUPS/FACTIONS
Aylard’s Men
Sir Aylard the Younger has 36 men-at-arms serving him to guard the bailey. He has recently sent out a call for the adventurous to come aid him in his quest to tame the region.
Holy Order of the Saints
ADVENTURE HOOKS/RUMORS
There are many ruins, caves, and humanoid camps in the area which prevent the civilization from flourishing in the region. These encounters and locations can be found in Adventure Portfolio A1 Lairs of LawlessnessA1 Lairs of Lawlessness.
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